Risk of Rain 2: "Perhaps we'll get it right Next Time"


Hello and Welcome to Gaming 

We are going to talk about the Second edition on Risk of Rain 1, Risk of Rain 2. It is a Sci-fi, 3D, Rogue like that takes place in 2057 a year after risk of rain 1 taking place in 2056. This game follows the same gameplay as Ror1, you loot, you fight, you learn story as you go with it now being in 3D form. As for story, a new crew is being assembled upon the Stars to locate and retrieve any survivors or lost Cargo remnant's of the "UES Contact Light" that crashed into Petrichor. 

Making your way back to Petrichor with a new crew in tow you now search around the lands acquiring back the cargo and finding rare Alien Artifacts that show a story hidden within. A story of two brothers chasing cosmos and playing with gravity wells. 

The first brother who loved Form and the second who loved soul. One day they fell in the gravity wells being trapped for billions of years and as plants formed they've come to create Petrichor. As your progress you find remnants of these two brothers structures tall and shaped in form, Trees that reach out to the skies, and land in many shapes and form.

Finding Survivors and making your way to the Primordial Teleporter in the Sky Meadows. You go to the moon of Petrichor to a completely pale white plane there lying in the center a tall white tree with a open castle court like structure atop it. By charging 4 obelisk you can ascend the structure and be met by the king of nothing Mithrix. A god like being carrying a war hammer that shatteres all that stand oppose him. But to all who have come across humanity no one has bested the cammandos with several bobbles, trinkets, and bullets. So Mithrix falls and in a last Vain sends the moon itself to self destruct. You escape your fate though with some survivors and Trinkets from lost cargo, to carry back to earth.

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